Speed Demos Archive
Archived Quake Message board
In use until September 2003
Author Topic
-SCUT-OpenGLPosted - 19 May 2002 22:32 PST
i have replied to your last mail sent to mcv@21cn.com weeks ago, but you don't seem to have received it, maybe it just got lost for some unknown reasons. now i have replied your mail to mcv@163.net, and if you don't receive it in two days, it means malfunctions have taken place again. =<
Valeriy BurmistrovPosted - 20 May 2002 22:26 PST
Yep, unfortunately I received nothing, indeed.

Anyway, recently I've seen a 9.71 done by David Hocking, and he says he can do better. You guys are fast, by hfr bunnies are not that faster than non-hfr ;)

-SCUT-OpenGLPosted - 21 May 2002 1:17 PST
ok, i don't know what the hell has happened with the mail system. now talk about your opinion on sgr2 cheap runs, do you mean that there is much room for improvement in it? if you beat it, just submit it and surprise me. (you must have found some weird tricks to make the rune travel faster, or make the exit open sooner after placing the rune on the altar =)
ValeriyPosted - 25 May 2002 2:36 PST
Oh, only now I noticed that you have to wait for the rune to arrive.
The middle part looked pretty improvable, you know ;)
Now I see, the demo is actually pretty nice, close to optimized. Nice work.